![]() GPU performance improvements, specifically at higher quality levels.Stereo3D parameters for strength and depth can now be modified in the registry beyond their normal in-game range again.Resolved a problem where mouse control in the basecamp upgrade screen would not work properly since build 742.0.Fix problem with English VO setting when playing in Japanese not properly being remembered after a restart.Fixed water polygons randomly disappearing on Intel graphics hardware.(This is the same fix we have previously exposed to users on forums with the MulticoreFlushMode registry key). Significant performance improvements in CPU limited areas, for example in Shanty Town.Fixed TressFX Hair not being able to be turned on, on some machines, when using AMD Eyefinity or NVIDIA Surround.Fixed problem with Mountaineer, Sure-Shot, and Demolition outfits not properly unlocking when no other DLC is installed.There are multiple patches and updates for the PC version of Tomb Raider (2013): The most important of these updates is the one fixing the ramp in Xibalba, which prevented many people from continuing the game beyond this point. Fixed an occasional problem when entering a save game filename.Occasional control issue during headshot move.Issue with door lever at Kraken room entrance.Fixed black screen deadlock when skipping doppelganger cinematic.Number of save slots is increased to accommodate these. Fixed compatibility issues with certain Realtek sound drivers which could cause crashes.Progress has been made towards addressing stalling on NVIDIA GeForce 6/7 series hardware.A change to re-enable use of some graphics card features on ATI hardware, with their latest drivers.Inability of users to map the "center camera" button.Inability of users to map the mouse buttons.There is only one patch for Tomb Raider: Underworld called "Patch 1.1", which fixes: ATI CrossFire Movie problem has been fixed.Refresh Rate option now fully operational.Fixes made when running the game using a secondary monitor.Fixed the issues regarding the breakables when running NextGen.Implemented a separate 'walk' button for Lara.Fixes and improvements made to Lighting when running the NextGen version.There have been two patches for Lara Croft Tomb Raider: Legend:įixes various performance, stability and control issues. As the game was published prematurely without much quality control, some fixed had to be applied after publication. There were three patches for Lara Croft Tomb Raider: The Angel of Darkness. Main articles: Patch 42, Patch 49, and Patch 52 ![]()
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